27 May 2012

GDC Europe 2011 - day 3 - Mittwoch

www.gdceurope.com/
(originally written in August 2011)
Third day.
  • Keynote: The Three Eras of Gaming... (Richard Garriott/Portalarium)
  • Lighting in Crysis2 (Pierre-Yvwa Donzallez/Crytec)
  • The Triforce of Courage: BULLETSTORM's Key Learnings... (Tanya Jessen/Epic Game



  • Keynote: The Three Eras of Gaming... (Richard Garriott/Portalarium)
Richard is very interesting person and a great speaker. He created very inspiring presentation about the past, the present and the future of gaming industry.
  • first era: solo playing
  • second: MMO
  • third: mobile and social games



  • Lighting in Crysis2 (Pierre-Yvwa Donzallez/Crytec)
Although the topic was interesting the talk was not. Guys from Crytec simply present features of their new engine, but without special description. I would know the same by only seeing the presentation in the net...



  • The Triforce of Courage: BULLETSTORM's Key Learnings... (Tanya Jessen/Epic Games)
Great talk from marketing and management! Tanya created very vivid presentation about creating the Bulletstorm. She managed the production that was distributed over several places in the world. Main development was in Poland, but many tasks were done outside. She explained differences between Poland and the USA :) Her problems with the different cultures and distributed work.

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