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12 May 2012

OpenGL Startup Framework - Part 3

part 3 simple OpenGL code
In this post I would like to present the final framework!
/** @file main.cpp 
  * @brief man code for "app name"
  * @author "author"
  * @date day-month 2011
#include "stdafx.h" 
#include "utils.h" 
#include "utils_shaders.h" 

The framework was quite ok, but I moved on and created a bit better version.
Please see: OpenGL Startup V3.0 for more information.

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