In my last C++ summary (for 2016) I wrote that the draft for C++17 is the most important thing that happened. I’ve put a list of features of the new standard, and today I’d like to expand the topic so we can learn some more details.
09 January 2017
31 December 2016
27 December 2016
19 December 2016
As you might already know, I work remotely. That’s why I try to follow and read guidelines/articles that relate to that style of working. Recently, I got very curious when I saw a new book called “Async Remote” from the Arkency team. Let’s see what it offers.
Warning: the book is not only about remote! :)
12 December 2016
In June I’ve listed 11 tips that can save your time when doing debugging. As it appears, the article wasn’t that horrible :) I got a chance to update the content, extend the text and publish it on Visual Studio Magazine!
05 December 2016
21 November 2016
07 November 2016
24 October 2016
Some time ago I covered how to use custom deleters with smart pointers. The basic idea is to specify a dedicated method that will be called when a pointer is released. One logical application of custom deleters might be resource handles like files or the WinApi
HANDLE type. Let’s see how can we implement such thing.
22 July 2016
07 July 2016
As you might read in my recent post - coding without Google - I’ve started learning to program mostly from books. In the beginning, I read them from cover to cover (assuming I could understand them!) and recreated examples. It was an excellent time! In the post, I’d like to share my list of important books that taught me the base of my knowledge. Maybe you’ve shared similar titles along your learning path?
23 June 2016
09 June 2016
26 May 2016
Some time ago an intriguing article appeared on reddit: “Do Experienced Programmers Use Google Frequently?”. The author discussed if expert programmers use google more often than novice coders. He mentioned than using google is actually a good thing. It helps to find best solutions, validate ideas, speed the development. Google nowadays seems to be a crucial part of any developer toolbox. That reminded me of old times.